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Bionis' Interior

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Shulk3

The future doesn't belong to you!

For those who have not completed Xenoblade Chronicles, this page or section may contain spoilers regarding the plot. Discretion is advised.

Bionis' Interior
Bionis' Interior Location
Bionis' Interior
Information
Type Area
Located Inside Bionis' chest
Connects to Satorl Marsh, Makna Forest, Prison Island
Music Bionis' Interior (Carcass), Bionis' Interior (Pulse)

The Bionis' Interior (巨神胎内, Kyoshin Tainai) is one of many areas featured in Xenoblade Chronicles. One can enter the Bionis' Interior from both Makna Forest and Satorl Marsh, eventually emerging at the other. At the end of the game, Bionis' Interior becomes accessible in its entirety and becomes filled with enemies.

Story

First visit

After defeating the Satorl Guardian and leaving Satorl Marsh, Shulk and friends enter the Bionis' Interior - literally inside Bionis itself. While here, Shulk mentions that Bionis still feels alive somehow.

This area is (initially) incredibly small compared to other areas and has almost no other living beings, except a single Nopon.

Revisited

After the Mechonis Core events, the group returns to the Bionis' Interior, now much more alive, through a wound caused by Mechonis' hand. They access the Interior Landing Site by flying in Junks. The Junks remains in place at that landmark, a Junks' icon appears on the map.

They meet Lorithia who has Kallian. She walks into the Bionis' Heart which is where they head off to. When the group reaches the heart, Lorithia brings Kallian in his Telethia form and says that he is under her command. She then kisses him to anger Melia. Lorithia then combines with Kallian and fights the group. After Lorithia is defeated and Kallian gives his parting words, a dark teleporter to Prison Island appears.

Landmarks and Locations

Landmarks

BionisInterior

Map of the Bionis' Interior

Lower Level Landmarks

Upper Level Landmarks

Locations

Lower Level Locations

Mining

  1. E side of First Lung [Water]
  2. N side of Second Lung [Electric]
  3. Platform E of Second Lung, reachable from path S of deposit [Fire]
  4. S of Terminal Nerve Tower [Ice]
  5. E of Pars Sympathica Tower [Wind]
  6. Terminal Vein [Earth]

Enemies

Normal Minor Enemies

Story Exclusive Enemies

Unique Enemies

Boss

Heart-to-Hearts


Gallery

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