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For the gem in Xenoblade Chronicles, see Damage Heal (XC1).


The Damage Heal is an Aux Core or a Skill RAM or Upgrade in Xenoblade Chronicles 2. The Skill RAM/Upgrade variants can be used to customize Poppi α, Poppi QT and Poppi QTπ as an Aux Core equivalent.

Stats

Level Rarity Effect
Damage Heal I Rarity1 Adds 25% chance of restoring 4% HP after taking a hit.
Damage Heal II Rarity1 Adds 25% chance of restoring 6% HP after taking a hit.
Damage Heal III Rarity2 Adds 25% chance of restoring 8% HP after taking a hit.
Damage Heal IV Rarity2 Adds 25% chance of restoring 10% HP after taking a hit.
Damage Heal V Rarity3 Adds 25% chance of restoring 12% HP after taking a hit.
Damage Heal VI Rarity3 Adds 25% chance of restoring 14% HP after taking a hit.
※ It can be obtained from Treasure Troves after completing Challenge Battles, available as downloadable content from the Challenge Battle Mode Pack of the Expansion Pass.

Level Ether Crystal Effect
Damage Heal I
Damage Heal II
Damage Heal III
Damage Heal IV
Damage Heal V