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For those who have not completed Xenoblade Chronicles X, this page may contain spoilers regarding the plot. Discretion is advised.

"We call this planet "Mira." You won't find it on any starchart. But it's our new home."
— Elma

Elma (Japanese: エルマ, Eruma; English dub: /ˈɛl.mə/) is one of the eight main playable characters of Xenoblade Chronicles X. She is the central protagonist of the main story.

She is a BLADE colonel and the team leader of the Reclaimers Division. In the prologue, she is tasked with retrieving the Lifepods that were ejected from the United States Ark Ship, the White Whale. She is the first party member to join Cross after waking him or her from his or her Lifepod. Prior to Earth's destruction, she served as the colonel of the Coalition Heavy Armor Training Unit, or the "Skelleton Crew". She was a subordinate to the unnamed hero who repelled the attack on the White Whale as it crashed on Mira.

Appearance

Elma has bangless, shoulder-length white hair and a tanned complexion. Her initial armor consists of red Grenada Galactic Group Light Wear with a purple, black, and white undersuit. Her eyes are light blue.

In her true form, she has pale blue skin, purple irises, and long, crystalline lavender hair that extends past her waist. On her forehead are two short purple antennas each shaped like a crystal. She also has another two purple crystal patterns embedded in her skin on the forehead in between her antennas. At the tip of her ears are sharp protrusions similar to elf ears.

She sports a skin-tight garment that is mostly black. Her outfit consists several windows that expose her skin, but also appear to be covered by special see-through fabric due to the hexagonal pattern found in them. There are two notable windows that expose her skin. One is in the middle of her chest extending all the way down to her abdomen while the other is on her buttocks.

Personality

Elma has a very strong sense of duty as a BLADE colonel. Other team members of the organization such as Irina idolize and respect her. She is a very calculative person who never makes reckless decisions. She tends to use cold logic to deal with things rather than letting personal feelings get in the way.

When introduced to Elma in the prologue, she shows genuine concern towards Cross after he or she wakes up from the Lifepod. Soon after discovering Cross' apparent memory loss, she acts as a guide leading them to New Los Angeles. After fighting a pack of Grexes outside the city's border, Elma expresses disappointment for the Habitat Unit having to settle near so much wildlife. She stated that she has come to learn that there is a fine line between self-defense and provoking a fight and that they have to walk that line.

Despite her former position as a colonel of the Special Operations Heavy Armor Training Unit back on Earth, she is not arrogant and thinks of herself as an equal to other BLADEs. This is evidenced during their first meeting with Irina and Gwin at the West Gate in the Industrial District. She shows signs of deep remorse for Earth's destruction when Nagi explains how everyone ended up on Mira.

Although Elma appears to be highly knowledgeable, it is not always the case as shown in Chapter 5. She is intrigued and curious about how all the xenoforms are able to communicate and understand one another's languages, therefore she logically deduces that something must be getting their intent across in another way.

Elma withholds a lot of crucial information from her teammates, such as in Chapter 6 when Vandham almost spilled the beans about her piloting the Ares during White Whale's assault. She also does not tell them about her suspicions against Lao's traitorous behaviors. Elma does however, slowly drop hints about her appearance throughout the story, suggesting that her trust in her team members grows progressively stronger. In Chapter 12, she feels relieved and a great sense of gratitude once her team saw her true form.

Gameplay

Location

If she is not in the party, Elma can be found in BLADE Barracks, close to where Story Missions are accepted. She will join the party if she is asked.

Recruitment

Elma is automatically recruited in the Prologue.

In battle

Elma is a Full Metal Jaguar, wielding Dual Swords and Dual Guns. She is recruited at level 5 and rank 3. Her two Signature Arts are Shadowstrike (Dual Swords) and Ghost Factory (Dual Guns). She has four skill slots. Her class progression is as follows:

Class Rank Arts Skills
1 Shadowstrike
Sliding Slinger
2 Stream Edge
3 Upper Hand
4 Early Bird
5 Side Slash
6 Shadowrunner
7 Primer Agile Gunslinger
8 Thirsty Edge
9 Violent Streak Steady Hand
10 Killing Machine
11 Blood Sacrifice Background Noise
12 Electric Surge
13 Ghost Factory Master Edge
14 Executioner
15 Hundred Shells Mortal Enemy
16 Hellhound
17 Crisis Catalyst
18 Phantom Counter

Heart-to-Hearts

The following heart-to-hearts between Elma and Cross are:

Affinity Name Location When Reqs
The Techie West Gate Afternoon
♥♥ Petting Zoo Water Plant Night Abyssinian Cat
♥♥♥ Driving Force East Melville St. Morning
♥♥♥♥ Friendship Treatise Starboard Evening Chapter 5
♥♥♥♥♥ Going Home Barracks Interior Night

Missions

Client
Then and Now
Required
Chapter 1 Chapter 2 Chapter 3 Chapter 4
Chapter 5 Chapter 6 Chapter 7 Chapter 8
Chapter 9 Chapter 10 Chapter 11 Chapter 12
A Challenger Approaches A Day in the Life A Friend in Need BFFs
Boot Camp Close Comrades Fathers and Sons Fitting In
L's Conundrum Lionhearted Manhunt The Matchmaker
Nagi's Time New in New LA Nine Lives The Nopon Heir
Prospective Partners Renewed Will The Repair Job Reporting for Duty
Soldier of the Harriers Spy Games Then and Now The Ties That Bind
To Serve Nopon Two Peas in a Pod We Were Soldiers

Affinity links

Story

Main story

Main article: Xenoblade Chronicles X (plot)

Elma is first seen after disengaging Cross from a crashed lifepod. After giving them a quick refresher about what happened to Earth, she guides them through Primordia to humanity's last stronghold, New Los Angeles. Upon reaching the city, they meet up with Lin, Doug, Irina, Gwin, and secretary Nagi. Elma, Lin, and Nagi attempt to recruit Cross for BLADE. They state the organization's purpose, emphasizing that the organization's mission is to find the Lifehold as quickly as possible in order reunite with the remaining people stored inside the structure.

To show how BLADE works, Elma and her team members are dispatched to a nearby FN site to learn more about the FrontierNav system. Upon reaching the site, the team battle Volkampf, the Pursuer who was attacking the indigens in the area. After beating the Tyrant, Elma and Lin show Cross how to install a data probe for the FrontierNav system. Upon returning to the BLADE Barracks, they meet up with Vandham. Vandham and Elma highlight each of the divisions within BLADE, leaving it to Cross to decide which division they want to join.

After being officially enrolled into BLADE, Cross and Elma's team are sent on their first mission to investigate a wrecked Skell and the missing Pathfinders team. They confront a group of alien lifeforms known as the Prone, only to discover that the missing team had been murdered by them. Despite Elma's effort to establish a peaceful negotiation with them, the aliens attack the team. After they defeat the Prone, they leave the base only to come across a Nopon named Tatsu locked inside a storage unit. Elma and her team members bring Tatsu along with them back to New Los Angeles.

For their next mission, Elma and her team are sent to investigate a Lifehold unit in Noctilum. Along the way, they meet with Lao and L. Upon their arrival, they discover that the Prone have already begun destroying it. The team defeats the attackers, but failed to save the Lifehold unit. A Ganglion member by the name Goetia appears, claiming that humanity is a primitive yet dangerous species. Elma and Lin question the Ganglion's motive for trying to kill off the human race. They quickly engage into a battle with Goetia and defeat her, however, a mech appears and takes off with Goetia. After Elma and the team discusses the Ganglion's threat to the human race, they head back to New Los Angeles to report to Vandham.

An unknown spacecraft was spotted crashing into Oblivia, so Elma and her teammates are sent to investigate the crashsite. Once they arrive Oblivia, they meet a new alien species known as the Ma-non. After conversing with them, Elma theorizes that planet Mira has a strange phenomenon that somehow causes everyone to speak and understand the same language despite. The team realize that the Ma-non are being ambushed by Ganglion Skells, so they defeat the enemies to rescue them. As Cross loses their one of their arms in battle, Elma and Lin both realize that Cross is unaware that they are a mimeosome. After being transported to the Mimeosome Maintenance Center to get repaired, Elma and Lin speak with Cross about how everyone on the White Whale is actually a mimeosome. Elma explains to them that their real bodies are actually stored inside the Lifehold Core. She also explains that if the giant countdown on the BLADE tower reaches 0, the human race will die out. Later on, when Maurice Chausson informed the group that the NLA government and the Manon reached an agreement to form a friendship treaty, Elma felt relieved since she was not sure how he would react.

Elma and her teammates journey to a tainted piece of land within Noctilum to investigate an unidentified alien mech. Prior to leaving for Noctilum, Elma defended Lin after Lao questioned about how she was able to board the White Whale at a young age--she said that Lin earned the spot due to her talent and determination rather than due to her parents' role in the development the White Whale. Upon reaching their destination, Elma senses an oppressive force pulsing from the alien mech. Wondering to herself, she feels that the ghost of its pilot is somehow still lingering. She then analyzes the mech's core containing dark matter and claims that it must be "their" handiwork. Cross notices Elma zoning out, so they asked her to see if she was okay--she declined to share her thoughts and changed the subject. Shortly after, the crew transport the alien mech back to NLA to do further research in a safe environment. While investigating the alien mech, Vandham everyone to instead study Elma's Ares Skell. After Nagi realizes what Vandham was about to say, he interrupts him before he was able to finish his sentence. This leaves everyone else in confusion while Elma is shown standing there without anything to say.

Personal story

In Then and Now, Elma asks Cross, Lin, and Tatsu to meet at Fallshorn Isle in Primordia at sunset on a clear day. She reveals that this particular location was where she first touched the ground after the White Whale crashed, also noting that that day had a beautiful sunset. Shortly after, a Demise Ictus attacks the group in the middle of Elma's monologue. Elma begins to act reckless and commands her team to escape so that she could battle it on her own. After its defeat, Elma confesses that the same monster they killed had slaughtered former team members Danny and Boris.

In Xenoblade Chronicles 2

Challenge Battle Mode

Elma makes an appearance in Challenge Battle Mode, released as part of Version 1.5.2 for players with the Expansion Pass of Xenoblade Chronicles 2. She is a quest-exclusive boss. She is fought as a Blade enemy, at level 60 during the Challenge Battle Otherworldly Fighter, and then at level 65 during Elma: Redux. She can summon three Ghost Elma in reinforcement.

Elma is invited to try a battle simulation by the Nopon Archsage on Mira. Upon activating it, she steps through a portal on Uraya. As she admires the glowing cherry trees, another portal disgorges Rex and his friends, which the "simulation" makes appear to her eyes as Prone. Believing the simulation has begun, Elma draws her guns and attacks.

As a Blade

Elma is a Rare Blade who can grant tremendous power to her Drivers, Rex, Nia, Zeke or Mòrag, and their allies. Elma uses the Dark element, wields Dual Swords, and acts as an Attacker in battle. She is available after defeating her during the Challenge Battle Otherworldly Fighter.

Favorite Items

Affinity Chart

Type Name Skill Level Affinity Level Effect Prerequisite Count Flavor Text
Key Affinity Reward 1 1 Unlocks level 1 of the Affinity Chart.
2 2 Unlocks level 2 of the Affinity Chart. Increase Trust 100 "You use some fascinating techniques, I'll give you that."
3 3 Unlocks level 3 of the Affinity Chart. Increase Trust 700 "I think I understand the role that Blades play in this world...
4 4 Unlocks level 4 of the Affinity Chart. Increase Trust 2000 "What do you think? From BLADE to Blade, eh?"
5 5 Unlocks level 5 of the Affinity Chart. Affinity bond will be easier to sustain. Increase Trust 4000 "Meeting you all has taught me a lot. I'll never forget this. Thank you."
Blade Special Sliding Singer 1 1 Increases damage dealt to higher-level enemies by 60%.
2 2 Increases damage dealt to higher-level enemies by 70%. Use Sliding Slinger. 5 "I'll have to work harder than this."
3 3 Increases damage dealt to higher-level enemies by 80%. Use Sliding Slinger. 10 "Repetition is at the heart of learning."
4 4 Increases damage dealt to higher-level enemies by 90%. Use Sliding Slinger. 20 "I can still squeeze more out of it.."
5 5 Increases damage dealt to higher-level enemies by 100%. Use Sliding Slinger. 30 "My Sliding Slinger move is now a thing of beauty. Don't you think?"
Hundred Shells 1 1 Increases damage dealt from the back by 100%.
2 2 Increases damage dealt from the back by 110%. Use Hundred Shells. 3 "I'll need some more practise with this."
3 3 Increases damage dealt from the back by 120%. Use Hundred Shells. 5 "I think it can get even better."
4 4 Increases damage dealt from the back by 130%. Use Hundred Shells. 10 "I've got a good baseline, now it's time to iterate."
5 5 Increases damage dealt from the back by 150%. Use Hundred Shells. 15 "Hundred Shells is now a force to be reckoned with."
Violent Streak 1 1 Adds a 60% chance of dealing a guard-annulling attack.
2 2 Adds a 70% chance of dealing a guard-annulling attack. Use Violent Streak. 2 "I'll polish up the finer points, then it'll really sing."
3 3 Adds a 80% chance of dealing a guard-annulling attack. Use Violent Streak. 3 "Needs more firepower."
4 4 Adds a 90% chance of dealing a guard-annulling attack. Use Violent Streak. 6 "It'll be ready soon."
5 5 Adds a 100% chance of dealing a guard-annulling attack. Use Violent Streak. 10 "There's no enemy who can withstand my Violent Streak, not in my world, and not in this one, either."
Battle Skill Overdrive 1 1 With Elma in battle, press R and - to engage. Uses Party Gauge, lasts 50 seconds.
2 2 With Elma in battle, press R and - to engage. Uses Party Gauge, lasts 60 seconds. Complete the Challenge Battle "Grazing Flock". "I don't care if you call it natural selection, I still feel bad about killing gentle herbivore indigens..."
3 3 With Elma in battle, press R and - to engage. Uses Party Gauge, lasts 70 seconds. Complete the Challenge Battle "Darkening Skies". "When you're fighting flying indigens, that's when guns really shine... But you really like your melee weapons, huh."
4 4 With Elma in battle, press R and - to engage. Uses Party Gauge, lasts 80 seconds. Complete the Challenge Battle "Dread Contagion." "Phew, if those things attacked NLA.. I'll have to revamp our defenses the next time I'm back."
5 5 With Elma in battle, press R and - to engage. Uses Party Gauge, lasts 90 seconds. Complete the Challenge Battle "Humanoid Alliance". "If I had my Skell, that would've been no contest... But as things stand, at least it made for a nice workout."
Crisis Catalyst 1 1 Increases damage dealt by 90% and critical rate by 20% at max Affinity.
2 2 Increases damage dealt by 105% and critical rate by 25% at max Affinity. Complete the Challenge Battle "Think of the Soldiers". "The technology looked profoundly mysterious at a glance... I bet if Lin was here, she'd be all over it."
3 3 Increases damage dealt by 120% and critical rate by 30% at max Affinity. Complete the Challenge Battle "Sacred Wood". "Tirkins, huh? I wonder if we could befriend them like we did the Ma-non..."
4 4 Increases damage dealt by 135% and critical rate by 35% at max Affinity. Complete the Challenge Battle "Chickenheart Challenge". "Our teamwork skills have been tried, and we passed with flying colors."
5 5 Increases damage dealt by 150% and critical rate by 40% at max Affinity. Complete the Challenge Battle "9th Imp. Armored Div.". "The soldiers from Mòrag's homeland are a competent bunch. Great small- unit tactics, impressive leadership."
Background Noise 1 1 Increases damage dealt from the back by 30%.
2 2 Increases damage dealt from the back by 60%. Complete the Challenge Battle "Bewitching Dance". "Alrest's indigens tend towards the smaller end of the spectrum... Perfect for target practice."
3 3 Increases damage dealt from the back by 90%. Complete the Challenge Battle "Panic at the Seaside". "Annoying pests... I'm so glad the beaches near NLA are free from this kind of menace."
4 4 Increases damage dealt from the back by 120%. Complete the Challenge Battle "Serious Showdown". "That duo was no summer picnic. They complemented each other... I have to respect that."
5 5 Increases damage dealt from the back by 150%. Complete the Challenge Battle "Cloud King's Revenge". "I'm still in awe of that simulator. I need to question the Archsage, and get him to spill its secrets..."
Field Skill Keen Eye 1 1 The power to see things clearly. Used to notice small changes, etc. Reconnoiter Alrest with Elma. Head to Masrah Spring in Gormott. (Req. Tora & Nia & Mòrag & Zeke) "Gormott looks so much like Noctilum... I wish I could explore it methodically..."
2 2 Reconnoiter Alrest with Elma. Head to Ruins of Fountain Park in Uraya. (Req. Pyra & Zeke & Pandoria) "I've developed a soft spot for this land. Let's not leave yet, OK?"
3 3 Reconnoiter with Elma. Head to the Ancient Wall in Temperantia. (Req. Morag & Brighid) "Even though the technology in Alrest isn't very advanced, Blades' power can wreak such destruction... It's sobering."
4 4 Reconnoiter with Elma. Head to the Vault of Heroes in Spirit Crucible Elpys. (Req. Nia & Mythra) "A solemn and mystical place... I especially liked that single shaft of light. I wonder where it came from..."
5 5 Reconnoiter with Elma. Head to the 7th Perim. Skyport in the World Tree. (Req. Mythra & Shulk & KOS-MOS) "I've never seen a place like it in my life. Alrest hides many unplumbed mysteries still - I hope we can explore together!"
Focus 1 1 The power to focus on one thing. Also used to control one's power. Defeat a Sandl Rapchor at Cooley Lake in Gormott, etc. 2 "That's not an indigen you'd even meet on Mira. So small, yet so ferocious..."
2 2 Defeat a Sprack Parisax in the Dragon's Stomach in Uraya, etc. 2 "I'm a fan of these small-sized indigens you've got. It's nice when a fight ends this quickly."
3 3 Defeat a Zaguin Hox at the Titan Weapon Dig Site in Temperantia, etc. 2 "That indigen was unexpectedly cute, and I bet it;d yield some excellent materials..."
4 4 Defeat a Lun Scorpox in the Middle Worm-Ridden Cave in Spirit Crucible Elpys, etc. 2 "I wonder what the lifespan of one of those indigens could be... We should set up a study."
5 5 Defeat a Riveral Ansel at the 7th Perimeter Skyport in the World Tree, etc. 2 "This would be so much easier if we had Skells."
Lockpicking 1 1 The power to open various things. Works on doors, treasure troves, etc. Collect Clarity Moss in Gormott. (Currently held items count toward required total.) 4 "It's said that using Clarity Moss gives you clarity... But I think in Noctilum, it'd just make things worse!"
2 2 Collect Dragon Incense in Uraya. (Currently held items count toward required total.) 4 "The Dragon Incense is used to make medicine, right? I'm lucky enough to not need it, but it's still fascinating."
3 3 Collect a Glory Angler in Temperantia. (Currently held items count toward required total.) 4 "That's one disgusting-looking fish... I don't think there's any sea life this grotesque on Mira..."
4 4 Collect an Addam's Tear in Spirit Crucible Elpys. (Currently held items count toward required total.) 4 "Such a beautiful stone... It feels very... pure, somehow."
5 5 Collect Robotic Placoderm in the World Tree. (Currently held items count toward required total.) 4 "To think that an organism would find a way to flourish in this environment... I guess life really does fine a way."

Trivia

  • Elma's character design seems similar to T-elos from the Xenosaga series.
  • Elma's true form design seems similar to KOS-MOS from Xenosaga series, though with her being a biological humanoid form as opposed to an android.

Quotes

Battle dialogue

Drawing weapon Elma in lead Elma in party
Against an enemy "Engaging!" "Lets see what you got."
Against a large enemy "Come on!"

"Lets do this!"

"Be ready for anything."

"How big is that thing?"

Against a tyrant "Lets see what you got." "I'm good to go."
Status effects
Stagger "I'm off balance."
Topple "Ugh... So it's like that, huh?"
Flinch "What?!"
Knockback "This force!"
Launch [Yell]
Stun "I can't move."
Sleep "Why am I... so sleepy?"
Control "My body... I can't control it!"
Trigger
an Enemy notices the party "It didn't have to be like this."

"Looks like we got no choice."

a Large enemy notices the party "We've been spotted and it's big."
Very low HP "This is wearing me down, I'm not gonna make it."
Becoming incapacitated "Ngh!... I'm sorry."
Reviving an ally "Get up and lets turn this thing around."
Thanking "Thanks!"

"Thank you."
"Appreciated."
"I owe you one."

Accumulating 3000 TP "Okay it's time to attack."
Activating Overdrive (Ground gear) "I'm putting an end to this!"
Activating Overdrive (Skell) "Engaging Overdrive!"
Overdrive counter hits 50 "It's not over yet!"
Overdrive counter hits 100 "You had your chance."
Entering skell "I'm better off in a skell."
Exiting skell "This isn't working, switching to ground gear."
Skell's fuel runs low "Fuel is running low, I have to be smart."
Skell runs out of fuel "Out of fuel. I'll finish this on the ground."
An enemy joins the fight "Reinforcements, watch out!"
Responding to battle commands "Roger!"

"Got it!"

Leveling up "Strength comes from experience, that's true on any planet."
Winning a battle "Nice work!"

"We got 'em, lets move."
"I don't know why they even bother."
"Excellent strategy."
"I think someone needs to take away your library card."

Soul Voices

  • "They're off guard. Stagger them with a melee attack!"
  • "Get in close and land a blow!"
  • "I'm in trouble. Heal me!"
  • "Now! Melee attacks!"
  • "We're up against a big target. Buff up now!"
  • "Use an aura! Get control of the battle!"
  • "Hostile neutralized. Switch to close-range combat!"
  • "That put a dent in 'em. Move in and keep the rhythm going!"
  • "Engaging! Lay down some fire for me!"
  • "They're tough. Patch me up!"
  • "Just...one more..."
  • "Appendage destroyed! Move in and strike!"
  • "Nice! Move in and strike!"
  • "Follow me! Overdrive!"
  • "Now that's how to evade. You can do it!"
  • "I have to stay in this. Help me!"

Post-battle dialogue

Party member
Male Cross (Heroic) Cross - "Fate dealt us these cards, so we have to play them!"

Elma - "That's right, remember that strength."

Male Cross (Joker) Cross- "Everybody okay? Don't make me haul my butt home solo."

Elma - "We're all fine, thanks to you."

Male Cross (Rebel) Cross - "GOD! What is WITH this planet?"

Elma - "Well there's no shortage of thrills, that's for sure."

Male Cross (Rookie) Cross - "Keep moving! We can reflect on our battles later"

Elma - "That's the spirit, a good attitude for the long road ahead."

Male Cross (Studious) Cross - "Well... I apologize for losing my cool just then."

Elma - "Oh? You seem as calm as always to me."

Male Cross (Classic) Cross - "I know we're fighting for humanity, but this all feels so futile."

Elma - "If you need someone to talk to I'm here."

Male Cross (Warrior) Cross - "Men are like stones, smoothed by the tides of battle."

Elma - "A nice thought and one to live by."

Female Cross (Heroic) Cross - "Another dawn to dusk work day? Sounds like fun to me!"

Elma - "I think everyone wants to look good for you."

Female Cross (Joker) Cross - "Meh, I'm BUSHED! Did I do all the work or what?"

Elma - "You did enough but you can do more next time."

Female Cross (Independent) Cross - "C'mon, there's no time to lose. We've got a mountain of things to do!"

Elma - "That's the spirit! Just don't wear yourself out."

Female Cross (Mature) Cross - "[sigh] These Miran winds are not very compatible with my hair."

Elma - "I know a good treatment, hit me up once we're back in the city."

Female Cross (Peppy) Cross - "One small step for BLADE, one giant leap for humankind."

Elma - "And every step counts."

Female Cross (Classic) Cross - "Is it over? I haven't even finished rolling up my sleeves."

Elma - "Really? You look a little shaken up."

Female Cross (Soldier) Cross - "I'm torn; do I master hand-to-hand combat, or focus on ranged attacks?"

Elma - "Let me know if you need a training partner."

Lin Elma - "So, have you picked out today's menu Lin?"

Lin - "Not yet. Depends if Tatsu can make it or not... if you know what I mean."

L Elma - "That wasn't so bad, was it L?"

L -"We won that with our hands down."

Yelv Elma - "Yelv, have you forgotten everything I've taught you?"

Yelv - "What, NO! I-I... maybe... sorry ma'am."

Irina Irina - "Hey colonel, wanna go shopping when we get back?"

Elma - "Sure, I heard Mall Cruz is having a sale."

Nagi Nagi - "If only he were here..."

Elma - "Remember what we said about those who are no longer with us?"

Hope Hope - "Elma, thank you for the nice cup of tea the other day."

Elma - "Anytime! I'm experimenting with a new blend if you wanna try it."

Adding-to-party dialogue

Instance Greeting Accept Refuse
Before Chapter 11 "Oh? Hey, Cross. How are your division missions progressing? If you don't object to my presence, I'd be happy to join you for a while. Of course, this is a just a personal request, not an order from your team leader. Don't feel obligated to comply." "Thanks. I'm honored to serve on your team, sir/ma'am!" "I understand. Maybe some other time, then."
After Chapter 11 "HQ is analyzing the data terminal now. I understand your impatience, but these things do take time. Until the analysis is complete, we'll just have to pursue our other BLADE duties. Maybe I could tag along while you complete some missions?" "Great. Then let's be off. There's plenty of work that needs doing, I'm sure." "I understand. I'm willing to assist with any sort of mission, so if you need me, don't hesitate to ask."
After Chapter 12 "Thank you, Cross. Thank you for accepting me as a friend, even now that you know my true nature. If you ever need my assistance, please just ask. Any time, any place." "New LA is my home now. Let's do all we can to make it a better place." "I understand. Maybe some other time, then."

Dialogue

  • "Hey there. Looks like you're all in one piece."
  • "Good thing I found you. My name's Elma. You wanna tell me yours?"
  • "Well? Here we are. Not too shabby, huh? For a giant beached spaceship, anyway. But...like it or not, this place is our home now. We took the name from the city it was modeled after back on Earth. We call it New Los Angeles. Welcome to NLA."
  • "I still wonder if I hadn't been there...if maybe all of this could have somehow been avoided..."
  • "Those of us who escaped on the White Whale spent over two years wandering in space. Two hard years. But we clung to our mission: find a habitable planet, and settle there. We had no idea how long it would take... Or...that the decision would eventually be made for us."
  • "Well, that wasn't obvious at all. Heh. Look at you two. I swear, you're like two children excited about a new toy."
  • "They're...all...dead. You killed them all...in cold blood..."
  • "Humanity is here in peace—what gives you the right to destroy the Lifehold?"
  • "Well, what if it IS some kind of new phenomenon? Aren't you curious to learn more?"
  • "We're all like this—every single crew member that escaped on the White Whale."
  • "Heh—that was a lifetime ago. That's quite a memory you have."
  • "That's enough—you Samaarian witch! Enough of your talk... Enough of the pain you've caused the universe. The only agony...would be suffering you any longer."
  • "Of course. Bravery isn't about never being afraid. Bravery is being afraid and moving forward anyway. Let's move out."
  • "Heh, well it's just a title. He can call himself Colonel Square-tache for all I care."
  • "Looks like you underestimated your enemy. You two are the only ones left."
  • "The Ganglion have committed unspeakable acts all across this planet. Surely, you must know that. They kill without cause or mercy. Why would you serve such scoundrels? Why sink so low?"
  • "I had my suspicions. But I didn't want to believe it."
  • "Breach team, let's go!"
  • "What are you so afraid of? Destroying the Earth wasn't enough. You had to chase down the survivors and destroy them too... What's their threat?"
  • "It's all a fragile illusion."
  • "I'll have to live with my decision. But I GET to live with my decision. What about you?"
  • "Everyone, wait. There's one more thing I need to talk to you about."
  • "It's this planet. It's something about this planet..."

Gallery

In Xenoblade Chronicles X

Screenshots

Official art

Concept art

Miscellaneous

Screenshots

Official art

Concept art

In Xenoblade Chronicles 2