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For weather conditions in other games, see Weather.
Thunderstorm (night)

A Storm on Bionis' Leg

Weather is an environmental effect in Xenoblade Chronicles and Future Connected. The types of weather vary by location, with most outdoor areas having three distinct types of weather. Some locations such as Colony 9 are sheltered, and so do not experience changes of weather. Although Alcamoth is also sheltered, its clear dome allows the outside weather to be seen.

Most weather types will last a random amount of time up to 12 hours (12 minutes of real time); the exceptions are fair weather and light fog, which have a higher probability and thus can persist for longer periods. Weather duration appears to be tied to the game time, so that advancing the clock forward by several hours can shorten the duration of the current weather. Changing the game's clock by a small amount, or even setting it to the same time, also has a small chance of triggering a weather change.

The current weather is preserved when the game is saved. If the player saves the game on Bionis' Leg during a thunderstorm, the thunderstorm will still be present when that save file is reloaded.

In the Definitive Edition, weather is shared between all the areas. For example, if there is a storm on Bionis' Leg, there will also be a storm in all other areas which can have storms.

Some enemies are weather-dependent, appearing only during particular types of weather.

Types of Weather[]

Clear[]

Clear weather is marked by skies that are mostly clear with scattered clouds. It occurs in all areas except Mechonis Core and Junks.

Fair (day)

A clear day on Bionis' Leg

Rain[]

Rain is marked by moderate rainfall and reduced visibility. Flying winged enemies such as Rhoguls, Tokilos, and Quadwings do not appear during rainy weather. Rain can occur at Tephra Cave (Kneecap Hill and Leg Pass), Bionis' Leg, Colony 6, Makna Forest, and the Fallen Arm.

Rain (day)

A rainy day on Bionis' Leg

Storm[]

Storms are marked by heavy rainfall with lightning and thunder, and reduced visibility. As with rain, flying winged enemies do not appear during storms. Storms can occur at Tephra Cave (Kneecap Hill and Leg Pass), Bionis' Leg, Colony 6, Eryth Sea, Alcamoth, Prison Island, Fallen Arm, and Bionis' Shoulder.

Thunderstorm (day)

A stormy day on Bionis' Leg

Thunderstorm (night)

A stormy night on Bionis' Leg

Dense Fog[]

Dense fog is only found in Satorl Marsh. Visibility is greatly reduced so that only the nearby ground and objects can be seen clearly, while anything farther away becomes a mere shadow or disappears completely. Frost Nebulae and Veteran Yozel appear only during dense fog, while Aqua Nebulae, Wind Nebulae and Flamiis disappear.

Dense Fog (day)

Dense fog during the day

Dense Fog (night)

Dense fog at night

Torrid[]

Torrid weather only occurs in Makna Forest, and only during the daytime. During torrid weather the birds stop singing, and there is a wavy distortion in the air causing everything to waver and blur, similar to the effect seen over hot pavement in summer.

Hot weather

A torrid day in Makna Forest

Shooting Stars[]

Shooting stars resemble an intense meteor shower, with many sparkles of light falling from a cloudless sky. These sparkles make a faint tinkling sound which becomes louder if they fall nearby. The sparkles are harmless, vanishing into the ground or other surfaces upon contact. Shooting stars only occur in Eryth Sea, Alcamoth and Prison Island, and only occur at night.

Shooting Stars (night)

Shooting Stars over Eryth Sea

Snow[]

Snow only falls on Valak Mountain, and is marked by scattered snowflakes falling gently to the ground.

Snow (day)

Snow during the day

Snow (night)

Snow at night

Blizzard[]

Blizzards only occur on Valak Mountain. Visibility is greatly reduced, with snow and windblown patches of ice fog. The wind also creates a distinctive whistling sound. The crystals which normally glow at night do not glow during a blizzard. Stronger enemies appear during this weather such as Avalanche Abaasy, after completing Mechonis Core.

Blizzard (day)

A blizzard during the day

Blizzard (night)

A blizzard at night

Sandstorm[]

Sandstorms only occur in Sword Valley in the Definitive Edition. Strong winds blow around sand, obscuring vision.

Rising Storm[]

Rising Storms only occur in the Mechonis Core, Junks, and the Imperial Villa of Alcamoth during the final battle against the Fog King in Future Connected. The sky becomes a dark cyan-like color, with black clouds covering the sky.

Weather by Location[]

The following table lists the types of weather that can be seen in each location.

Location Weather
Colony 9 Clear
Tephra Cave Clear, Rain, Storm
Bionis' Leg Clear, Rain, Storm
Colony 6 Clear, Rain, Storm
Ether Mine Clear
Satorl Marsh Clear, Dense Fog
Bionis' Interior Clear
Makna Forest Clear, Torrid, Rain
Frontier Village Clear
Eryth Sea Clear, Storm, Shooting Stars
Alcamoth Clear, Storm, Shooting Stars
High Entia Tomb Clear
Prison Island Clear, Storm, Shooting Stars
Valak Mountain Clear, Snow, Blizzard
Sword Valley Clear, Sandstorm (DE)
Galahad Fortress Clear
Fallen Arm Clear, Rain, Storm
Mechonis Field Clear
Central Factory Clear
Agniratha Clear
Mechonis Core Rising Storm
Junks Rising Storm
Memory Space Clear

Future Connected[]

Location Weather
Bionis' Shoulder Clear, Storm
Alcamoth Clear, Storm, Rising Storm

Gallery[]

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