Officer Volffs are enemies in Xenoblade Chronicles. They are members of the Volff family, and can be found at level 25 in Satorl Marsh during the day, often accompanied by Satorl Volffs. There are four in the lowland east of Igna Territory; one along the path north of Silent Obelisk in Barren Moor; and one at a point southeast of Poison Swamp and due southwest of the Ether Crystal Deposit. One must be defeated to complete the Satorl Marsh's Monster Quest 4. They can drop the Fancy Volff Hides needed for Making Camp.
Stats
Arts
Art | Attribute | Multiplier | Hits | Range | Effect | Knockback | Blowdown/Daze |
---|---|---|---|---|---|---|---|
All-Out Attack Howl ‡ | Status | - | - | Circle around caster | Haste | - | - |
Ardent Howl | Status | - | - | - | Haste | - | - |
Beast Rampage | Status | - | - | - | Crazed | - | - |
Freeze Intimidate | Status | - | - | - | Agility Down | - | - |
Shudder Intimidate | Status | - | - | - | Strength Down Ether Down |
- | - |
Taunt | Status | - | - | - | Lock-On Ether Down |
- | - |
Terrible Howl | Status | - | - | Circle around caster | Strength Up | - | - |
Poison Fang | Physical | 2.8 – 3.0 | 1 | - | Poison | - | - |
† It has not yet been confirmed whether this enemy uses Ardent Howl, Beast Rampage, Freeze Intimidate, Taunt, and Terrible Howl.
‡ = Art name is a tentative translation. The official English name is currently unknown.
Immunities
Break | △ | Lock-On | ○ | Physical Def. ▼ | ○ | Agility ▼ | △ |
---|---|---|---|---|---|---|---|
Topple | ○ | Bind | ○ | Ether Def. ▼ | ○ | Aura Seal | ○ |
Daze | ○ | Paralysis | ○ | Strength ▼ | ○ | Arts Seal | △ |
Sleep | ○ | Slow | △ | Ether ▼ | ○ | Death | ○ |
Template:Legend
Quest
Drops
Chests
Wood | 79.5% |
Silver | 17.5% |
Gold | 3% |
Wood chests will contain 1 or 2 items from the "Wood" table.
Silver chests will contain 2 items from the "Silver" table and the rarer item from the "Wood" table.
Gold chests will contain 2 items from the "Gold" table, and 1 from both the "Silver" and "Wood" tables.
In Future Connected, the enemy drops system is slightly different from in the Main Game:
Wood chest will contain 1 or 2 different items from the "Wood" table.
Silver chest will contain 1 item from the "Silver" table and the rarer item from the "Wood" table.
Gold chest will contain 1 item from each of the "Gold", "Silver" and "Wood" tables.
Wood
Materials | |
---|---|
Ordinary Hide | 67.7% |
Fancy Volff Hide | 32.3% |
Silver
Weapons | ||
---|---|---|
Luna Defender | 2 slots | 3.7% |
Steel Katana | 1 slot | 3.6% |
Purity Striker | 2 slots | 3.1% |
Steel Katana | 2 slots | 2.1% |
Armours | ||
Mist Cream | 0 slots | 8.6% |
Iron Gear | 1 slot | 7.2% |
Iron Gauntlets | 1 slot | 4.8% |
Swep Leggings | 0 slots | 4.3% |
Gold
Weapons | ||
---|---|---|
Ain Rifle | 2 slots | 7.5% |
Tank Guarder | 3 slots | 7.1% |
Evening Sickle | 2 slots | 6.2% |
Black-Steel Striker | 2 slots | 4.2% |
Unique Weapons | ||
Pioneer | 18.4% | |
Defender | 2.8% | |
King Cluster | 2.3% | |
Pandemonium | 1.5% | |
Unique Armours | ||
Journey Diadem | 36.8% | |
Empress Plate | 5.5% | |
Empress Arms | 4.6% | |
Empress Greaves | 3.1% |