Scout Entia Wiki-wordmark
Scout Entia          
Area(s) Alcamoth (Whitewing Palace)  
Type High Entia Level(s) 32  
Respawn No Movement Type Ground  
Detection Type Sight Kindred Yes  
View Angle 360° View Distance 20 M  
EXP 232 AP 79  
Spawn Time Story event  

Scout Entia are story exclusive enemies in Xenoblade Chronicles. They are High Entia, and are fought in Alcamoth once, when the party is attacked in their quarters by a group of assassins of the Bionite Order.


HP Strength Ether Agility Double Attack Rate Critical Hit Rate Physical Defence % Ether Defence % Defence Direction
27,100 471 379 66 0 % 0 % 0 % 0 % N/A


Art Attribute Multiplier Hits Range Effect Knockback Blowdown/Daze
DecapitatorPhysical2.8 – 3.01-Double Damage if Toppled--
Down KickPhysical1.3 – 1.51-Topple--


Break Lock-On Physical Defence ▼ Agility ▼
Topple Bind Ether Defence ▼ Aura Seal
Daze Paralysis Attack Power ▼ Arts Seal
Sleep Slow Ether Power ▼ Death ×

△ = 70% resistance
▲ = 100% resistance unless certain conditions are met
◇ = 70% resistance, but no resistance during chain attack
◆ = 100% resistance, but no resistance during chain attack
○ = no resistance
× = immune


Note: This enemy drops no chests, and does not carry unique weapons or armour. Items are also impossible to steal through Yoink! because the enemy displays 100% resistance to item stealing.


Wood Silver Gold
0.0% 0.0% 0.0%


Materials Assassin Mask 0.0%


Bright Crystal (IV) First Attack Plus IV 0.0%
First Attack Plus IV 0.0%


Weapons Sacred Driver 2 slots 0.0%
Lion Cutlass 2 slots 0.0%
Serpent Biter 2 slots 0.0%
Dawn Staff 2 slots 0.0%

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