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Scout Entia are story exclusive enemies in Xenoblade Chronicles. They are High Entia, and are fought in Alcamoth once, when the party is attacked in their quarters by a group of assassins of the Bionite Order.

Stats


Arts

Art Attribute Multiplier Hits Range Effect Knockback Blowdown/Daze
Decapitator Physical 2.8 – 3.0 1 - Double Damage if Toppled - -
Down Kick Physical 1.3 – 1.5 1 - Topple - -


Resistances

Break 70% Lock-On 0% Physical Def. ▼ 0% Agility ▼ 0%
Topple 0% Bind 0% Ether Def. ▼ 0% Aura Seal 0%
Daze 0% Paralysis 0% Strength ▼ 0% Arts Seal 70%
Sleep 0% Slow 0% Ether ▼ 0% Death 100%


Drops

Note: This enemy drops no chests, and does not carry unique weapons or armour. Items are also impossible to steal through Yoink! because the enemy displays 100% resistance to item stealing.

Chests

Wood 0.0%
Silver 0.0%
Gold 0.0%

Wood chests will contain 1 or 2 items from the "Wood" table.
Silver chests will contain 2 items from the "Silver" table and the rarer item from the "Wood" table.
Gold chests will contain 2 items from the "Gold" table, and 1 from both the "Silver" and "Wood" tables.

In Future Connected, the enemy drops system is slightly different from in the Main Game:
Wood chest will contain 1 or 2 different items from the "Wood" table.
Silver chest will contain 1 item from the "Silver" table and the rarer item from the "Wood" table.
Gold chest will contain 1 item from each of the "Gold", "Silver" and "Wood" tables.


Wood

Materials
Assassin Mask 0.0%

Silver

Gold

Weapons
Sacred Driver 2 slots 0.0%
Lion Cutlass 2 slots 0.0%
Serpent Biter 2 slots 0.0%
Dawn Staff 2 slots 0.0%
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